#include "matrix.h" #include #include Matrix* matrix_create(int rows, int columns) { // allocate memory for the matrix Matrix* matrix = malloc(sizeof(Matrix)); // set size variables to the correct size matrix->rows = rows; matrix->columns = columns; // allocate memory for the numbers (2D-Array) matrix->numbers = malloc(sizeof(double*) * rows); for (int i = 0; i < rows; i++) { matrix->numbers[i] = malloc(sizeof(double) * columns); } // return the pointer to the allocated memory return matrix; } void matrix_fill(Matrix* matrix, double value) { // simple for loop to populate the 2D-array with a value for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { matrix->numbers[i][j] = value; } } } void matrix_free(Matrix* matrix) { // de-allocate every column for (int i = 0; i < matrix->rows; i++) { free(matrix->numbers[i]); } // de-allocate the rows free(matrix->numbers); // de-allocate the matrix free(matrix); } void matrix_print(Matrix *matrix) { // print the dimensions of the matrix printf("Rows: %d, Columns: %d", matrix->rows, matrix->columns); // loop through all values and format them into the correct matrix representation for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { printf("%lf ", matrix->numbers[i][j]); } printf("\n"); } } Matrix* matrix_copy(Matrix *matrix) { // create another matrix of the same size Matrix* copy_of_matrix = matrix_create(matrix->rows, matrix->columns); // copy the values from the original matrix into the copy for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { copy_of_matrix->numbers[i][j] = matrix->numbers[i][j]; } } // return the pointer to the copy return copy_of_matrix; }