#include #include #include #include "math.h" #include "operations.h" static int RANDOMIZED = 0; Matrix* multiply(Matrix* matrix1, Matrix* matrix2) { // check if the two matrices are of the same size if(matrix1->rows != matrix2->rows || matrix1->columns != matrix2->columns) { printf("ERROR: Size of matrices are not compatible! (Multiply)"); exit(1); } // create result matrix Matrix* result_matrix = matrix_create(matrix1->rows, matrix1->columns); // multiply the values and save them into the result matrix for (int i = 0; i < matrix1->rows; i++) { for (int j = 0; j < matrix1->columns; j++) { result_matrix->numbers[i][j] = matrix1->numbers[i][j] * matrix2->numbers[i][j]; } } // return resulting matrix return result_matrix; } Matrix* add(Matrix* matrix1, Matrix* matrix2) { // check if the two matrices are of the same size if(matrix1->rows != matrix2->rows || matrix1->columns != matrix2->columns) { printf("ERROR: Size of matrices are not compatible! (Add)"); exit(1); } // create result matrix Matrix* result_matrix = matrix_create(matrix1->rows, matrix1->columns); // add the value of the number in matrix 1 to the value of the number in matrix 2 for (int i = 0; i < matrix1->rows; i++) { for (int j = 0; j < matrix1->columns; j++) { result_matrix->numbers[i][j] = matrix1->numbers[i][j] + matrix2->numbers[i][j]; } } // return the result matrix return result_matrix; } Matrix* subtract(Matrix* matrix1, Matrix* matrix2) { // check if the two matrices are of the same size if(matrix1->rows != matrix2->rows || matrix1->columns != matrix2->columns) { printf("ERROR: Size of matrices are not compatible! (Subtract)"); exit(1); } // create result matrix Matrix* result_matrix = matrix_create(matrix1->rows, matrix1->columns); // subtract the value of the number in matrix 2 from the value of the number in matrix 1 for (int i = 0; i < matrix1->rows; i++) { for (int j = 0; j < matrix1->columns; j++) { result_matrix->numbers[i][j] = matrix1->numbers[i][j] - matrix2->numbers[i][j]; } } // return the resulting matrix return result_matrix; } Matrix* dot(Matrix* matrix1, Matrix* matrix2) { // check if the dimensions of the matrices are compatible to calculate the dot product if(matrix1->columns != matrix2->rows) { printf("ERROR: Size of matrices are not compatible! (Dot-Product)"); exit(1); } // create a new matrix with the dimensions of the dot product; Matrix* result_matrix = matrix_create(matrix1->rows, matrix2->columns); // iterate through all rows of matrix 1 for (int i = 0; i < matrix1->rows; i++) { // iterate though all columns of matrix 2 for (int j = 0; j < matrix2->columns; j++) { // sum up the products and save them into the result matrix result_matrix->numbers[i][j] = 0; for (int k = 0; k < matrix2->rows; k++) { result_matrix->numbers[i][j] += matrix1->numbers[i][k] * matrix2->numbers[k][j]; } } } // return result return result_matrix; } Matrix* apply(double (*function)(double), Matrix* matrix) { // create a new matrix used to calculate the result Matrix* result_matrix = matrix_create(matrix->rows, matrix->columns); // apply the function to all values in the matrix for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { result_matrix->numbers[i][j] = (*function)(matrix->numbers[i][j]); int k = 0; } } // return resulting matrix return result_matrix; } Matrix* scale(Matrix* matrix, double value) { // create a copy of the original matrix Matrix* result_matrix = matrix_copy(matrix); // iterate over all numbers in the matrix and multiply by the scalar value for (int i = 0; i < result_matrix->rows; i++) { for (int j = 0; j < result_matrix->columns; j++) { result_matrix->numbers[i][j] *= value; } } // return the copy return result_matrix; } Matrix* transpose(Matrix* matrix) { // create a new matrix of the size n-m, based on the original matrix of size m-n Matrix* result_matrix = matrix_create(matrix->columns, matrix->rows); // copy the values from the original into the correct place in the copy for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { result_matrix->numbers[j][i] = matrix->numbers[i][j]; } } // return the result matrix return result_matrix; } Matrix* matrix_flatten(Matrix* matrix, int axis) { // Axis = 0 -> Column Vector, Axis = 1 -> Row Vector Matrix* result_matrix; // Column Vector if (axis == 0) { result_matrix = matrix_create(matrix -> rows * matrix -> columns, 1); } // Row Vector else if (axis == 1) { result_matrix = matrix_create(1, matrix -> rows * matrix -> columns); } else { printf("ERROR: Argument must be 1 or 0 (matrix_flatten)"); exit(EXIT_FAILURE); } for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { if (axis == 0) result_matrix->numbers[i * matrix->columns + j][0] = matrix->numbers[i][j]; else if (axis == 1) result_matrix->numbers[0][i * matrix->columns + j] = matrix->numbers[i][j]; } } return result_matrix; } int argmax(Matrix* matrix) { // Expects a Mx1 matrix if (matrix->columns != 1){ printf("ERROR: Matrix is not Mx1 (argmax)"); exit(EXIT_FAILURE); } double max_value = 0; int max_index = 0; for (int i = 0; i < matrix->rows; i++) { if (matrix->numbers[i][0] > max_value) { max_value = matrix->numbers[i][0]; max_index = i; } } return max_index; } void matrix_randomize(Matrix* matrix, int n) { if(!RANDOMIZED){ srand(time(NULL)); RANDOMIZED = 1; } //make a min and max double min = -1.0f / sqrt(n); double max = 1.0f / sqrt(n); //calculate difference double difference = max - min; //move decimal int scaled_difference = (int)(difference * scaling_value); for (int i = 0; i < matrix->rows; i++) { for (int j = 0; j < matrix->columns; j++) { matrix->numbers[i][j] = min + (1.0 * (rand() % scaled_difference) / scaling_value); } } } Matrix* matrix_add_bias(Matrix* matrix) { if(matrix->columns != 1) { printf("ERROR: The size of the matrix does not match an input matrix! (matrix_add_bias)"); exit(1); } Matrix* result = matrix_create(matrix->rows + 1, matrix->columns); result->numbers[0][0] = 1.0; for (int i = 0; i < matrix->rows; ++i) { result->numbers[i + 1][0] = matrix->numbers[i][0]; } return result; }