233 lines
No EOL
6.9 KiB
C
233 lines
No EOL
6.9 KiB
C
#include <process.h>
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#include <stdlib.h>
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#include <time.h>
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#include "math.h"
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#include "operations.h"
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static int RANDOMIZED = 0;
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Matrix* multiply(Matrix* matrix1, Matrix* matrix2) {
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// check if the two matrices are of the same size
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if(matrix1->rows != matrix2->rows || matrix1->columns != matrix2->columns) {
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printf("ERROR: Size of matrices are not compatible! (Multiply)");
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exit(1);
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}
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// create result matrix
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Matrix* result_matrix = matrix_create(matrix1->rows, matrix1->columns);
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// multiply the values and save them into the result matrix
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for (int i = 0; i < matrix1->rows; i++) {
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for (int j = 0; j < matrix1->columns; j++) {
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result_matrix->numbers[i][j] = matrix1->numbers[i][j] * matrix2->numbers[i][j];
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}
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}
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// return resulting matrix
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return result_matrix;
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}
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Matrix* add(Matrix* matrix1, Matrix* matrix2) {
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// check if the two matrices are of the same size
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if(matrix1->rows != matrix2->rows || matrix1->columns != matrix2->columns) {
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printf("ERROR: Size of matrices are not compatible! (Add)");
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exit(1);
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}
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// create result matrix
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Matrix* result_matrix = matrix_create(matrix1->rows, matrix1->columns);
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// add the value of the number in matrix 1 to the value of the number in matrix 2
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for (int i = 0; i < matrix1->rows; i++) {
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for (int j = 0; j < matrix1->columns; j++) {
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result_matrix->numbers[i][j] = matrix1->numbers[i][j] + matrix2->numbers[i][j];
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}
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}
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// return the result matrix
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return result_matrix;
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}
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Matrix* subtract(Matrix* matrix1, Matrix* matrix2) {
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// check if the two matrices are of the same size
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if(matrix1->rows != matrix2->rows || matrix1->columns != matrix2->columns) {
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printf("ERROR: Size of matrices are not compatible! (Subtract)");
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exit(1);
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}
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// create result matrix
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Matrix* result_matrix = matrix_create(matrix1->rows, matrix1->columns);
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// subtract the value of the number in matrix 2 from the value of the number in matrix 1
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for (int i = 0; i < matrix1->rows; i++) {
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for (int j = 0; j < matrix1->columns; j++) {
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result_matrix->numbers[i][j] = matrix1->numbers[i][j] - matrix2->numbers[i][j];
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}
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}
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// return the resulting matrix
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return result_matrix;
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}
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Matrix* dot(Matrix* matrix1, Matrix* matrix2) {
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// check if the dimensions of the matrices are compatible to calculate the dot product
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if(matrix1->columns != matrix2->rows) {
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printf("ERROR: Size of matrices are not compatible! (Dot-Product)");
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exit(1);
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}
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// create a new matrix with the dimensions of the dot product;
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Matrix* result_matrix = matrix_create(matrix1->rows, matrix2->columns);
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// iterate through all rows of matrix 1
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for (int i = 0; i < matrix1->rows; i++) {
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// iterate though all columns of matrix 2
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for (int j = 0; j < matrix2->columns; j++) {
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// sum up the products and save them into the result matrix
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result_matrix->numbers[i][j] = 0;
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for (int k = 0; k < matrix2->rows; k++) {
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result_matrix->numbers[i][j] += matrix1->numbers[i][k] * matrix2->numbers[k][j];
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}
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}
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}
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// return result
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return result_matrix;
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}
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Matrix* apply(double (*function)(double), Matrix* matrix) {
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// create a new matrix used to calculate the result
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Matrix* result_matrix = matrix_create(matrix->rows, matrix->columns);
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// apply the function to all values in the matrix
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for (int i = 0; i < matrix->rows; i++) {
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for (int j = 0; j < matrix->columns; j++) {
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result_matrix->numbers[i][j] = (*function)(matrix->numbers[i][j]);
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int k = 0;
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}
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}
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// return resulting matrix
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return result_matrix;
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}
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Matrix* scale(Matrix* matrix, double value) {
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// create a copy of the original matrix
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Matrix* result_matrix = matrix_copy(matrix);
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// iterate over all numbers in the matrix and multiply by the scalar value
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for (int i = 0; i < result_matrix->rows; i++) {
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for (int j = 0; j < result_matrix->columns; j++) {
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result_matrix->numbers[i][j] *= value;
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}
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}
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// return the copy
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return result_matrix;
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}
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Matrix* transpose(Matrix* matrix) {
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// create a new matrix of the size n-m, based on the original matrix of size m-n
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Matrix* result_matrix = matrix_create(matrix->columns, matrix->rows);
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// copy the values from the original into the correct place in the copy
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for (int i = 0; i < matrix->rows; i++) {
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for (int j = 0; j < matrix->columns; j++) {
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result_matrix->numbers[j][i] = matrix->numbers[i][j];
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}
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}
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// return the result matrix
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return result_matrix;
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}
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Matrix* matrix_flatten(Matrix* matrix, int axis) {
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// Axis = 0 -> Column Vector, Axis = 1 -> Row Vector
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Matrix* result_matrix;
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// Column Vector
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if (axis == 0) {
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result_matrix = matrix_create(matrix -> rows * matrix -> columns, 1);
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}
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// Row Vector
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else if (axis == 1) {
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result_matrix = matrix_create(1, matrix -> rows * matrix -> columns);
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} else {
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printf("ERROR: Argument must be 1 or 0 (matrix_flatten)");
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exit(EXIT_FAILURE);
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}
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for (int i = 0; i < matrix->rows; i++) {
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for (int j = 0; j < matrix->columns; j++) {
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if (axis == 0) result_matrix->numbers[i * matrix->columns + j][0] = matrix->numbers[i][j];
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else if (axis == 1) result_matrix->numbers[0][i * matrix->columns + j] = matrix->numbers[i][j];
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}
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}
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return result_matrix;
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}
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int argmax(Matrix* matrix) {
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// Expects a Mx1 matrix
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if (matrix->columns != 1){
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printf("ERROR: Matrix is not Mx1 (argmax)");
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exit(EXIT_FAILURE);
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}
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double max_value = 0;
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int max_index = 0;
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for (int i = 0; i < matrix->rows; i++) {
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if (matrix->numbers[i][0] > max_value) {
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max_value = matrix->numbers[i][0];
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max_index = i;
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}
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}
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return max_index;
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}
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void matrix_randomize(Matrix* matrix, int n) {
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if(!RANDOMIZED){
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srand(time(NULL));
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RANDOMIZED = 1;
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}
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//make a min and max
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double min = -1.0f / sqrt(n);
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double max = 1.0f / sqrt(n);
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//calculate difference
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double difference = max - min;
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//move decimal
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int scaled_difference = (int)(difference * scaling_value);
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for (int i = 0; i < matrix->rows; i++) {
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for (int j = 0; j < matrix->columns; j++) {
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matrix->numbers[i][j] = min + (1.0 * (rand() % scaled_difference) / scaling_value);
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}
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}
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}
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Matrix* matrix_add_bias(Matrix* matrix) {
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if(matrix->columns != 1) {
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printf("ERROR: The size of the matrix does not match an input matrix! (matrix_add_bias)");
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exit(1);
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}
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Matrix* result = matrix_create(matrix->rows + 1, matrix->columns);
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result->numbers[0][0] = 1.0;
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for (int i = 0; i < matrix->rows; ++i) {
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result->numbers[i + 1][0] = matrix->numbers[i][0];
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}
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return result;
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} |